The official Cities Skylines 2 editor will arrive in "early" 2024, Colossal Order says, as the developer also warns that current CS2 mods could break when the new suite arrives. Early access sign up ...
As Colossal Order continues to spruce up Cities: Skylines 2, one of its big targets is the fine-tuning and launch of its Editor mod creation suite. The developers are working hard to prepare it for ...
Colossal Order said in November 2024 that an update on the long-awaited Cities: Skylines 2 asset editor would be shared "once ...
Prior to the launch of Cities: Skylines 2 on PC last month, developer Colossal Order announced that the game’s console versions had been delayed to 2024. As console player patiently await information ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
Official Colossal Order and Paradox support for Cities Skylines 2 mods sounds like it won't arrive any time soon, despite previous suggestions that the city building sequel won't get a true, new ...
Don Parsons has almost 10 years experience covering video games with different outlets, with a strong knowledge of the history of video and tabletop games. He plays a wide variety of titles, and ...
At long last modding for Cities Skylines 2 will be arriving on March 25th alongside the Beach Properties Asset Pack, but with the game having such a dreadful launch, will it be enough to save it?
The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Another way to phrase this would be that the game was launched well before it was ready and things got cut to meet the ship date. This is now something resembling the state it should have launched in, ...