Simulation Games Jurassic World Evolution 3 review: "Far from a fossil, this park builder is one you'll keep coming back to, despite its flaws" City Builder Games Beyond These Stars is the weirdest ...
Square Enix held a lengthy presentation at GDC in Japan this week, where it discussed procedural animation for use in mechs. Is this a hint towards a new Front Mission, or something else entirely? Who ...
We make no apologies for being hardware focused here at Hackaday, but that doesn’t mean we aren’t occasionally impressed by a particularly inspired feat of bit wrangling. For example, [t3ssel8r] has ...
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...